![]() As a player helps their team, either by destroying enemies or by capturing and reinforcing "Command Points,” they earn "Tactical Aid Points" used to call in support from off the battlefield. Depending on their "Role" (which class of units they specialize in) in the battle, players can call on certain units to aid in the overall conflict. Players are allotted a certain number of "Reinforcement Points" that they can use to call in support. ![]() While World in Conflict is considered to be an RTS, it plays dramatically different than a traditional RTS. ![]() World in Conflict takes place in 1989, but instead of the Cold War coming to a close, the Soviet Union attacks and a "World War III" begins. ![]() World in Conflict is a Real-Time Strategy game developed by the Swedish game company Massive Entertainment and published by Sierra Entertainment (later Ubisoft Entertainment).
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